docs: applications and authorization (#5477)

* docs: Applications

* WIP

* WIP

* WIP

* Fix: consume

* Fix: @Description

* Fix

* Fix: s/none//g

* Fix: godoc nice

* Fix: description

* Fix: It

* Fix: code sample trim empty line

* More fixes

* Fix: br
This commit is contained in:
Marcin Tojek
2022-12-21 15:37:30 +01:00
committed by GitHub
parent 935bb99bed
commit 2bbeff53f9
20 changed files with 830 additions and 231 deletions

View File

@ -10,7 +10,7 @@ type AuthorizationResponse map[string]bool
// AuthorizationRequest is a structure instead of a map because
// go-playground/validate can only validate structs. If you attempt to pass
// a map into 'httpapi.Read', you will get an invalid type error.
// a map into `httpapi.Read`, you will get an invalid type error.
type AuthorizationRequest struct {
// Checks is a map keyed with an arbitrary string to a permission check.
// The key can be any string that is helpful to the caller, and allows
@ -20,8 +20,9 @@ type AuthorizationRequest struct {
Checks map[string]AuthorizationCheck `json:"checks"`
}
// AuthorizationCheck is used to check if the currently authenticated user (or
// the specified user) can do a given action to a given set of objects.
// AuthorizationCheck is used to check if the currently authenticated user (or the specified user) can do a given action to a given set of objects.
//
// @Description AuthorizationCheck is used to check if the currently authenticated user (or the specified user) can do a given action to a given set of objects.
type AuthorizationCheck struct {
// Object can represent a "set" of objects, such as:
// - All workspaces in an organization
@ -34,24 +35,26 @@ type AuthorizationCheck struct {
// Omitting the 'OrganizationID' could produce the incorrect value, as
// workspaces have both `user` and `organization` owners.
Object AuthorizationObject `json:"object"`
// Action can be 'create', 'read', 'update', or 'delete'
Action string `json:"action"`
Action string `json:"action" enums:"create,read,update,delete"`
}
// AuthorizationObject can represent a "set" of objects, such as: all workspaces in an organization, all workspaces owned by me,
// all workspaces across the entire product.
//
// @Description AuthorizationObject can represent a "set" of objects, such as: all workspaces in an organization, all workspaces owned by me,
// @Description all workspaces across the entire product.
type AuthorizationObject struct {
// ResourceType is the name of the resource.
// './coderd/rbac/object.go' has the list of valid resource types.
// `./coderd/rbac/object.go` has the list of valid resource types.
ResourceType string `json:"resource_type"`
// OwnerID (optional) is a user_id. It adds the set constraint to all resources owned
// by a given user.
// OwnerID (optional) adds the set constraint to all resources owned by a given user.
OwnerID string `json:"owner_id,omitempty"`
// OrganizationID (optional) is an organization_id. It adds the set constraint to
// all resources owned by a given organization.
// OrganizationID (optional) adds the set constraint to all resources owned by a given organization.
OrganizationID string `json:"organization_id,omitempty"`
// ResourceID (optional) reduces the set to a singular resource. This assigns
// a resource ID to the resource type, eg: a single workspace.
// The rbac library will not fetch the resource from the database, so if you
// are using this option, you should also set the 'OwnerID' and 'OrganizationID'
// are using this option, you should also set the `OwnerID` and `OrganizationID`
// if possible. Be as specific as possible using all the fields relevant.
ResourceID string `json:"resource_id,omitempty"`
}