feat: add docstrings to mock timer and ticker methods and structs (#13658)

This commit is contained in:
Spike Curtis
2024-06-25 16:59:35 +04:00
committed by GitHub
parent 46e1c36c42
commit 9c1a6a29f2
2 changed files with 19 additions and 0 deletions

View File

@ -2,6 +2,7 @@ package clock
import "time"
// A Ticker holds a channel that delivers “ticks” of a clock at intervals.
type Ticker struct {
C <-chan time.Time
//nolint: revive
@ -33,6 +34,9 @@ func (t *Ticker) next() time.Time {
return t.nxt
}
// Stop turns off a ticker. After Stop, no more ticks will be sent. Stop does
// not close the channel, to prevent a concurrent goroutine reading from the
// channel from seeing an erroneous "tick".
func (t *Ticker) Stop(tags ...string) {
if t.ticker != nil {
t.ticker.Stop()
@ -47,6 +51,9 @@ func (t *Ticker) Stop(tags ...string) {
t.stopped = true
}
// Reset stops a ticker and resets its period to the specified duration. The
// next tick will arrive after the new period elapses. The duration d must be
// greater than zero; if not, Reset will panic.
func (t *Ticker) Reset(d time.Duration, tags ...string) {
if t.ticker != nil {
t.ticker.Reset(d)

View File

@ -2,6 +2,9 @@ package clock
import "time"
// The Timer type represents a single event. When the Timer expires, the current time will be sent
// on C, unless the Timer was created by AfterFunc. A Timer must be created with NewTimer or
// AfterFunc.
type Timer struct {
C <-chan time.Time
//nolint: revive
@ -26,6 +29,11 @@ func (t *Timer) next() time.Time {
return t.nxt
}
// Stop prevents the Timer from firing. It returns true if the call stops the timer, false if the
// timer has already expired or been stopped. Stop does not close the channel, to prevent a read
// from the channel succeeding incorrectly.
//
// See https://pkg.go.dev/time#Timer.Stop for more information.
func (t *Timer) Stop(tags ...string) bool {
if t.timer != nil {
return t.timer.Stop()
@ -40,6 +48,10 @@ func (t *Timer) Stop(tags ...string) bool {
return result
}
// Reset changes the timer to expire after duration d. It returns true if the timer had been active,
// false if the timer had expired or been stopped.
//
// See https://pkg.go.dev/time#Timer.Reset for more information.
func (t *Timer) Reset(d time.Duration, tags ...string) bool {
if t.timer != nil {
return t.timer.Reset(d)