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feat: add docstrings to mock timer and ticker methods and structs (#13658)
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@ -2,6 +2,7 @@ package clock
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import "time"
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// A Ticker holds a channel that delivers “ticks” of a clock at intervals.
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type Ticker struct {
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C <-chan time.Time
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//nolint: revive
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@ -33,6 +34,9 @@ func (t *Ticker) next() time.Time {
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return t.nxt
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}
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// Stop turns off a ticker. After Stop, no more ticks will be sent. Stop does
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// not close the channel, to prevent a concurrent goroutine reading from the
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// channel from seeing an erroneous "tick".
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func (t *Ticker) Stop(tags ...string) {
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if t.ticker != nil {
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t.ticker.Stop()
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@ -47,6 +51,9 @@ func (t *Ticker) Stop(tags ...string) {
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t.stopped = true
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}
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// Reset stops a ticker and resets its period to the specified duration. The
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// next tick will arrive after the new period elapses. The duration d must be
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// greater than zero; if not, Reset will panic.
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func (t *Ticker) Reset(d time.Duration, tags ...string) {
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if t.ticker != nil {
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t.ticker.Reset(d)
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@ -2,6 +2,9 @@ package clock
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import "time"
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// The Timer type represents a single event. When the Timer expires, the current time will be sent
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// on C, unless the Timer was created by AfterFunc. A Timer must be created with NewTimer or
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// AfterFunc.
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type Timer struct {
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C <-chan time.Time
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//nolint: revive
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@ -26,6 +29,11 @@ func (t *Timer) next() time.Time {
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return t.nxt
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}
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// Stop prevents the Timer from firing. It returns true if the call stops the timer, false if the
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// timer has already expired or been stopped. Stop does not close the channel, to prevent a read
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// from the channel succeeding incorrectly.
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//
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// See https://pkg.go.dev/time#Timer.Stop for more information.
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func (t *Timer) Stop(tags ...string) bool {
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if t.timer != nil {
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return t.timer.Stop()
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@ -40,6 +48,10 @@ func (t *Timer) Stop(tags ...string) bool {
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return result
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}
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// Reset changes the timer to expire after duration d. It returns true if the timer had been active,
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// false if the timer had expired or been stopped.
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//
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// See https://pkg.go.dev/time#Timer.Reset for more information.
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func (t *Timer) Reset(d time.Duration, tags ...string) bool {
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if t.timer != nil {
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return t.timer.Reset(d)
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