Commit Graph

4 Commits

Author SHA1 Message Date
b330c0803c fix: reimplement reporting of preset-hard-limited metric (#18055)
Addresses concerns raised in https://github.com/coder/coder/pull/18045
2025-05-28 14:18:32 -04:00
6f6e73af03 feat: implement expiration policy logic for prebuilds (#17996)
## Summary 

This PR introduces support for expiration policies in prebuilds. The TTL
(time-to-live) is retrieved from the Terraform configuration
([terraform-provider-coder
PR](https://github.com/coder/terraform-provider-coder/pull/404)):
```
prebuilds = {
	  instances = 2
	  expiration_policy {
		  ttl = 86400
	  }
  }
```
**Note**: Since there is no need for precise TTL enforcement down to the
second, in this implementation expired prebuilds are handled in a single
reconciliation cycle: they are deleted, and new instances are created
only if needed to match the desired count.

## Changes

* The outcome of a reconciliation cycle is now expressed as a slice of
reconciliation actions, instead of a single aggregated action.
* Adjusted reconciliation logic to delete expired prebuilds and
guarantee that the number of desired instances is correct.
* Updated relevant data structures and methods to support expiration
policies parameters.
* Added documentation to `Prebuilt workspaces` page
* Update `terraform-provider-coder` to version 2.5.0:
https://github.com/coder/terraform-provider-coder/releases/tag/v2.5.0

Depends on: https://github.com/coder/terraform-provider-coder/pull/404
Fixes: https://github.com/coder/coder/issues/17916
2025-05-26 20:31:24 +01:00
53e8e9c7cd fix: reduce cost of prebuild failure (#17697)
Relates to https://github.com/coder/coder/issues/17432

### Part 1:

Notes:
- `GetPresetsAtFailureLimit` SQL query is added, which is similar to
`GetPresetsBackoff`, they use same CTEs: `filtered_builds`,
`time_sorted_builds`, but they are still different.

- Query is executed on every loop iteration. We can consider marking
specific preset as permanently failed as an optimization to avoid
executing query on every loop iteration. But I decided don't do it for
now.

- By default `FailureHardLimit` is set to 3.

- `FailureHardLimit` is configurable. Setting it to zero - means that
hard limit is disabled.

### Part 2

Notes:
- `PrebuildFailureLimitReached` notification is added.
- Notification is sent to template admins.
- Notification is sent only the first time, when hard limit is reached.
But it will `log.Warn` on every loop iteration.
- I introduced this enum:
```sql
CREATE TYPE prebuild_status AS ENUM (
  'normal',           -- Prebuilds are working as expected; this is the default, healthy state.
  'hard_limited',     -- Prebuilds have failed repeatedly and hit the configured hard failure limit; won't be retried anymore.
  'validation_failed' -- Prebuilds failed due to a non-retryable validation error (e.g. template misconfiguration); won't be retried.
);
```
`validation_failed` not used in this PR, but I think it will be used in
next one, so I wanted to save us an extra migration.

- Notification looks like this:
<img width="472" alt="image"
src="https://github.com/user-attachments/assets/e10efea0-1790-4e7f-a65c-f94c40fced27"
/>

### Latest notification views:
<img width="463" alt="image"
src="https://github.com/user-attachments/assets/11310c58-68d1-4075-a497-f76d854633fe"
/>
<img width="725" alt="image"
src="https://github.com/user-attachments/assets/6bbfe21a-91ac-47c3-a9d1-21807bb0c53a"
/>
2025-05-21 15:16:38 -04:00
27bc60d1b9 feat: implement reconciliation loop (#17261)
Closes https://github.com/coder/internal/issues/510

<details>
<summary> Refactoring Summary </summary>

### 1) `CalculateActions` Function

#### Issues Before Refactoring:

- Large function (~150 lines), making it difficult to read and maintain.
- The control flow is hard to follow due to complex conditional logic.
- The `ReconciliationActions` struct was partially initialized early,
then mutated in multiple places, making the flow error-prone.

Original source:  

fe60b569ad/coderd/prebuilds/state.go (L13-L167)

#### Improvements After Refactoring:

- Simplified and broken down into smaller, focused helper methods.
- The flow of the function is now more linear and easier to understand.
- Struct initialization is cleaner, avoiding partial and incremental
mutations.

Refactored function:  

eeb0407d78/coderd/prebuilds/state.go (L67-L84)

---

### 2) `ReconciliationActions` Struct

#### Issues Before Refactoring:

- The struct mixed both actionable decisions and diagnostic state, which
blurred its purpose.
- It was unclear which fields were necessary for reconciliation logic,
and which were purely for logging/observability.

#### Improvements After Refactoring:

- Split into two clear, purpose-specific structs:
- **`ReconciliationActions`** — defines the intended reconciliation
action.
- **`ReconciliationState`** — captures runtime state and metadata,
primarily for logging and diagnostics.

Original struct:  

fe60b569ad/coderd/prebuilds/reconcile.go (L29-L41)

</details>

---------

Signed-off-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Sas Swart <sas.swart.cdk@gmail.com>
Co-authored-by: Danny Kopping <dannykopping@gmail.com>
Co-authored-by: Dean Sheather <dean@deansheather.com>
Co-authored-by: Spike Curtis <spike@coder.com>
Co-authored-by: Danny Kopping <danny@coder.com>
2025-04-17 09:29:29 -04:00