Refactors the way clients of the Tailnet API (clients of the API, which include both workspace "agents" and "clients") interact with the API. Introduces the idea of abstract "controllers" for each of the RPCs in the API, and implements a Coordination controller by refactoring from `workspacesdk`.
chore re: #14729
Closes#14716Closes#14717
Adds a new user-scoped tailnet API endpoint (`api/v2/tailnet`) with a new RPC stream for receiving updates on workspaces owned by a specific user, as defined in #14716.
When a stream is started, the `WorkspaceUpdatesProvider` will begin listening on the user-scoped pubsub events implemented in #14964. When a relevant event type is seen (such as a workspace state transition), the provider will query the DB for all the workspaces (and agents) owned by the user. This gets compared against the result of the previous query to produce a set of workspace updates.
Workspace updates can be requested for any user ID, however only workspaces the authorised user is permitted to `ActionRead` will have their updates streamed.
Opening a tunnel to an agent requires that the user can perform `ActionSSH` against the workspace containing it.
re: #14715
This PR introduces the Coder service prefix: `fd60:627a:a42b::/48` and refactors our existing code as calling the Tailscale service prefix explicitly (rather than implicitly).
Removes the unused `Addresses` agent option. All clients today assume they can compute the Agent's IP address based on its UUID, so an agent started with a custom address would break things.
Fixes#12560
When gracefully disconnecting from the coordinator, we would send the Disconnect message and then close the dRPC stream. However, closing the dRPC stream can cause the server not to process the Disconnect message, since we use the stream context in a `select` while sending it to the coordinator.
This is a product bug uncovered by the flake, and probably results in us failing graceful disconnect some minority of the time.
Instead, the `remoteCoordination` (and `inMemoryCoordination` for consistency) should send the Disconnect message and then wait for the coordinator to hang up (on some graceful disconnect timer, in the form of a context).
Removes the support for the Agent's "legacy IP" which was a hardcoded IP address all agents used to use, before we introduced "single tailnet". Single tailnet went GA in 2.7.0.
First PR to address #14244.
Adds common potential reasons as to why a direct connection to the workspace agent couldn't be established to `coder ping`:
- If the Coder deployment administrator has blocked direction connections (`CODER_BLOCK_DIRECT`).
- If the client has no STUN servers within it's DERP map.
- If the client or agent appears to be behind a hard NAT, as per Tailscale `netInfo.MappingVariesByDestIP`
Also adds a warning if the client or agent has a network interface below the 'safe' MTU for tailnet. This warning is always displayed at the end of a `coder ping`.
#13617 bumped the Agent/Tailnet API minor version because it adds telemetry features. However, we don't actually use the protocol features yet, so it's a bit obnoxious for our CLI client to ask for the newest API version.
This is particularly true of the CLI client, since that's distributed separately, so if an end user installs the latest CLI client and their organization hasn't fully upgraded, then it will fail to connect.
Since we have a release coming up and the telemetry stuff won't make it, I think we should roll back to version 2.0 until we actually implement the telemetry stuff. That way the newest release (2.13) will work with Coder servers all the way back to 2.9.
I initially made this change when hacking wgengine to also capture wireguard packets going into the magicsock, so that we could capture the initial wireguard handshake.
I don't think we should ship that additional capture logic, but... it seems generally useful to capture packets from the get go on speedtest, so that you can see disco and pings before the TCP speedtest session starts.
When an agent receives a node, it responds with an ACK which is relayed
to the client. After the client receives the ACK, it's allowed to begin
pinging.
Currently, importing `codersdk` just to interact with the API requires
importing tailscale, which causes builds to fail unless manually using
our fork.