Beginnings of a solution to #12297
Doesn't cover disco or definitively display whether we successfully connected to DERP, but shows some checklist diagnostics for connecting to an agent.
For this first PR, I just added it to `coder ping` to see how we like it, but could be incorporated into `coder ssh` _et al._ after a timeout.
```
$ coder ping dogfood2
p2p connection established in 147ms
pong from dogfood2 p2p via 95.217.xxx.yyy:42631 in 147ms
pong from dogfood2 p2p via 95.217.xxx.yyy:42631 in 140ms
pong from dogfood2 p2p via 95.217.xxx.yyy:42631 in 140ms
✔ preferred DERP region 999 (Council Bluffs, Iowa)
✔ sent local data to Coder networking coodinator
✔ received remote agent data from Coder networking coordinator
preferred DERP 10013 (Europe Fly.io (Paris))
endpoints: 95.217.xxx.yyy:42631, 95.217.xxx.yyy:37576, 172.17.0.1:37576, 172.20.0.10:37576
✔ Wireguard handshake 11s ago
```
Fixes#8218
Removes `wsconncache` and related "is legacy?" functions and API calls that were used by it.
The only leftover is that Agents still use the legacy IP, so that back level clients or workspace proxies can dial them correctly.
We should eventually remove this: #11819
Re-enables TestSSH/RemoteForward_Unix_Signal and addresses the underlying race: we were not closing the remote forward on context expiry, only the session and connection.
However, there is still a more fundamental issue in that we don't have the ability to ensure that TCP sessions are properly terminated before tearing down the Tailnet conn. This is due to the assumption in the sockets API, that the underlying IP interface is long
lived compared with the TCP socket, and thus closing a socket returns immediately and does not wait for the TCP termination handshake --- that is handled async in the tcpip stack. However, this assumption does not hold for us and tailnet, since on shutdown,
we also tear down the tailnet connection, and this can race with the TCP termination.
Closing the remote forward explicitly should prevent forward state from accumulating, since the Close() function waits for a reply from the remote SSH server.
I've also attempted to workaround the TCP/tailnet issue for `--stdio` by using `CloseWrite()` instead of `Close()`. By closing the write side of the connection, half-close the TCP connection, and the server detects this and closes the other direction, which then
triggers our read loop to exit only after the server has had a chance to process the close.
TODO in a stacked PR is to implement this logic for `vscodessh` as well.
* chore: add /v2 to import module path
go mod requires semantic versioning with versions greater than 1.x
This was a mechanical update by running:
```
go install github.com/marwan-at-work/mod/cmd/mod@latest
mod upgrade
```
Migrate generated files to import /v2
* Fix gen
This PR adds a scaletest workspace-traffic command for load testing. This opens a
ReconnectingPTY connection to each scaletest workspace (via coderd) and
concurrently writes and reads random data to/from the PTY. Payloads are of the
form #${RANDOM_ALPHANUMERIC_STRING}, which essentially drops garbage
comments in the remote shell, and should not result in any commands being executed.
* fix(tailnet): Improve start and close to detect connection races
* fix: Prevent agentConn use before ready via AwaitReachable
* fix(tailnet): Ensure connstats are closed on conn close
* fix(codersdk): Use AwaitReachable in DialWorkspaceAgent
* fix(tailnet): Improve logging via slog.Helper()
* chore: rename `AgentConn` to `WorkspaceAgentConn`
The codersdk was becoming bloated with consts for the workspace
agent that made no sense to a reader. `Tailnet*` is an example
of these consts.
* chore: remove `Get` prefix from *Client functions
* chore: remove `BypassRatelimits` option in `codersdk.Client`
It feels wrong to have this as a direct option because it's so infrequently
needed by API callers. It's better to directly modify headers in the two
places that we actually use it.
* Merge `appearance.go` and `buildinfo.go` into `deployment.go`
* Merge `experiments.go` and `features.go` into `deployment.go`
* Fix `make gen` referencing old type names
* Merge `error.go` into `client.go`
`codersdk.Response` lived in `error.go`, which is wrong.
* chore: refactor workspace agent functions into agentsdk
It was odd conflating the codersdk that clients should use
with functions that only the agent should use. This separates
them into two SDKs that are closely coupled, but separate.
* Merge `insights.go` into `deployment.go`
* Merge `organizationmember.go` into `organizations.go`
* Merge `quota.go` into `workspaces.go`
* Rename `sse.go` to `serversentevents.go`
* Rename `codersdk.WorkspaceAppHostResponse` to `codersdk.AppHostResponse`
* Format `.vscode/settings.json`
* Fix outdated naming in `api.ts`
* Fix app host response
* Fix unsupported type
* Fix imported type