Commit Graph

19 Commits

Author SHA1 Message Date
e5268e4551 chore: spin clock library out to coder/quartz repo (#13777)
Code that was in `/clock` has been moved to github.com/coder/quartz.  This PR refactors our use of the clock library to point to the external Quartz repo.
2024-07-03 15:02:54 +04:00
a110d18275 chore: add DRPC tailnet & cli network telemetry (#13687) 2024-07-03 15:23:46 +10:00
775fc3f5e9 chore: add Now, Since, AfterFunc to clock; use clock for configmaps test (#13476)
* chore: add Now, Since, AfterFunc to clock; use clock for configmaps test

* chore: update flake.nix vendor hash

Signed-off-by: Spike Curtis <spike@coder.com>

---------

Signed-off-by: Spike Curtis <spike@coder.com>
2024-06-05 16:00:02 +04:00
ed0ca76b0b chore: do network integration tests in isolated net ns (#13117) 2024-05-03 05:42:13 +00:00
e801e878ba feat: add agent acks to in-memory coordinator (#12786)
When an agent receives a node, it responds with an ACK which is relayed
to the client. After the client receives the ACK, it's allowed to begin
pinging.
2024-04-10 17:15:33 -05:00
66154f937e fix(coderd): pass block endpoints into servertailnet (#12149) 2024-03-08 05:29:54 +00:00
4e7beee102 feat: show tailnet peer diagnostics after coder ping (#12314)
Beginnings of a solution to #12297 

Doesn't cover disco or definitively display whether we successfully connected to DERP, but shows some checklist diagnostics for connecting to an agent.

For this first PR, I just added it to `coder ping` to see how we like it, but could be incorporated into `coder ssh` _et al._ after a timeout.

```
$ coder ping dogfood2
p2p connection established in 147ms
pong from dogfood2 p2p via  95.217.xxx.yyy:42631  in 147ms
pong from dogfood2 p2p via  95.217.xxx.yyy:42631  in 140ms
pong from dogfood2 p2p via  95.217.xxx.yyy:42631  in 140ms
✔ preferred DERP region 999 (Council Bluffs, Iowa)
✔ sent local data to Coder networking coodinator
✔ received remote agent data from Coder networking coordinator
    preferred DERP 10013 (Europe Fly.io (Paris))
    endpoints: 95.217.xxx.yyy:42631, 95.217.xxx.yyy:37576, 172.17.0.1:37576, 172.20.0.10:37576
✔ Wireguard handshake 11s ago
```
2024-02-27 22:04:46 +04:00
2d0b9106c0 fix: change servertailnet to register the DERP dialer before setting DERP map (#12137)
I noticed a possible race where tailnet.Conn can try to dial the embedded region before we've set our custom dialer that send the DERP in-memory.  This closes that race and adds a test case for servertailnet with no STUN and an embedded relay
2024-02-15 10:51:12 +04:00
5cbb76b47a fix: stop spamming DERP map updates for equivalent maps (#11792)
Fixes 2 related issues:

1. wsconncache had incorrect logic to test whether to send DERPMap updates, sending if the maps were equivalent, instead of if they were _not equivalent_.
2. configmaps used a bugged check to test equality between DERPMaps, since it contains a map and the map entries are serialized in random order. Instead, we avoid comparing the protobufs and instead depend on the existing function that compares `tailcfg.DERPMap`. This also has the effect of reducing the number of times we convert to and from protobuf.
2024-01-24 16:27:15 +04:00
059e533544 feat: agent uses Tailnet v2 API for DERPMap updates (#11698)
Switches the Agent to use Tailnet v2 API to get DERPMap updates.

Subsequent PRs will do the same for the CLI (`codersdk`) and `wsproxy`.
2024-01-23 14:42:07 +04:00
b7b936547d feat: add setAllPeersLost to the configMaps subcomponent (#11665)
adds setAllPeersLost to the configMaps subcomponent of tailnet.Conn --- we'll call this when we disconnect from a coordinator so we'll eventually clean up peers if they disconnect while we are retrying the coordinator connection (or we don't succeed in reconnecting to the coordinator).
2024-01-22 12:12:15 +04:00
f01cab9894 feat: use tailnet v2 API for coordination (#11638)
This one is huge, and I'm sorry.

The problem is that once I change `tailnet.Conn` to start doing v2 behavior, I kind of have to change it everywhere, including in CoderSDK (CLI), the agent, wsproxy, and ServerTailnet.

There is still a bit more cleanup to do, and I need to add code so that when we lose connection to the Coordinator, we mark all peers as LOST, but that will be in a separate PR since this is big enough!
2024-01-22 11:07:50 +04:00
e725f9d7d4 chore: stop passing addresses on configMaps constructor (#11634)
moving this out of the constructor so that setting this when creating a new `tailnet.Conn` triggers configuring the engine.
2024-01-18 09:43:28 +04:00
a514df71ed chore: add setDERPMap to configMaps (#11590)
Add setDERPMap
2024-01-18 09:34:30 +04:00
2aa3cbbd03 chore: add logging to nodeUpdater (#11569)
Add debug logging for nodeUpdater and configMaps
2024-01-17 14:15:45 +04:00
8701dbc874 chore: add nodeUpdater to tailnet (#11539)
Adds a nodeUpdater component, which serves a similar role to configMaps, but tracks information from tailscale going out to the coordinator as node updates.  This first PR just handles netInfo, subsequent PRs will
handle DERP forced websockets, endpoints, and addresses.
2024-01-11 09:29:42 +04:00
7005fb1b2f chore: add support for blockEndpoints to configMaps (#11512)
Adds support for setting blockEndpoints on the configMaps
2024-01-11 09:18:31 +04:00
617ecbfb1f chore: add support for peer updates to tailnet.configMaps (#11487)
Adds support to configMaps to handle peer updates including lost and disconnected peers
2024-01-11 09:11:43 +04:00
89e3bbe0f5 chore: add configMaps component to tailnet (#11400)
Work in progress on a subcomponent of the Conn which will handle configuring the wireguard engine on changes.  I've implemented setAddresses as the simplest case and added unit tests of the reconfiguration loop.

Besides making the code easier to test and understand, the goal is for this component to handle disconnect and loss updates about peers, and thereby, implement the v2 Tailnet API.

Further PRs will handle peer updates, status updates, and net info updates.

Then, after the subcomponent is implemented and tested, I will refactor Conn to use it instead of the current monolithic architecture.
2024-01-10 10:58:53 +04:00