* chore: build, sign and notarize darwin binaries on linux
* chore: download rcodesign during release
* chore: change nfpm install to be a download instead of compile
* chore: delete apple cert secrets after build
* fix: fix dependencies in archive.sh and build_go.sh
* chore: reduce output from rcodesign
This was breaking the release process. Namely it was running
the `gen` targets due to the dependency tree, which was failing
on macOS and Linux runners. This revert can be reverted once
we fix that up.
This caused the following issues:
- Slim binaries weren't being updated.
- The coder.tar.ztd was misplaced.
- There is no coder.sha1 file with proper filenames.
This should be reintroduced in a future change with those fixes.
* chore: Add nix shell for simple development setup
This enables contributors using Nix to set up their environment with ease.
* improve nix style, flake output schema
* fix error message
* Update scripts/build_go_slim.sh
Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
* Update scripts/build_go_slim.sh
Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
* Add UTC default for timezone and remove unnecessary goreleaser dependency
* Skip TZ test if localtime does not exist
Co-authored-by: Charlie Moog <moogcharlie@gmail.com>
Co-authored-by: Mathias Fredriksson <mafredri@gmail.com>
* fix: don't use adduser and addgroup for docker images
* Revert "fix: Remove alternative image architectures until we virtualize (#3336)"
This reverts commit 00c5116a2e.
* chore: Remove line numbers from auto-gen typescript
The line numbers are just extra noise that change when things shift
around. They are not required and usually make CI fail when you
forget to run 'make gen'.
* fix: update agent ID in example templates
* fix: update agent ID in dogfood template
* chore: update default agent ID in documentation
* fix: develop.sh: start FE after template is created; leave template dir around if template creation fails
* fix: Remove use of `require` in `require.Eventually` in tests
Because require uses `t.FailNow()` and `require.Eventually` runs the
function in a goroutine, which is not allowed.
* feat: Add ruleguard for require.Eventually
Co-authored-by: Cian Johnston <cian@coder.com>
- Adds distinct exit statuses to the bootstrap scripts
- Makes the bootstrap scripts loop forever trying to download the coder agent
- Surfaces and logs the status codes returned by the download tool
* test: Use a template to prevent migrations from running for every test
* Create a single makefile target
* Fix built-in race
* Extend timeout of built-in PostgreSQL fetch
This commit makes the following changes:
- Adds two variables docker_host and docker_arch to the example docker-code-server template
- Adds an example params.yaml to docker-code-server and updates the README.md to reference these parameters
- scripts/develop.sh will now attempt to create a template using docker-code-server with the appropriate parameters for the environment
- Updated Lima example to make use of the template parameters for docker-code-server
Additional drive-bys:
- webpack.dev.ts references CODER_HOST and not CODERV2_HOST; updated develop.sh accordingly
- develop.sh should now terminate child processes upon error.
* fix: Use WebSockets to stream workspace build logs
This was using a streaming HTTP request before, which didn't work
on my version of Chrome. This method seemed less reliable and standard
than a WebSocket, so figured switching would be best.
* Update site/src/xServices/workspaceBuild/workspaceBuildXService.ts
Co-authored-by: Abhineet Jain <AbhineetJain@users.noreply.github.com>
* Update site/src/pages/WorkspaceBuildPage/WorkspaceBuildPage.test.tsx
Co-authored-by: Abhineet Jain <AbhineetJain@users.noreply.github.com>
* Update site/src/api/api.ts
Co-authored-by: Abhineet Jain <AbhineetJain@users.noreply.github.com>
* Remove unused prop
Co-authored-by: Abhineet Jain <AbhineetJain@users.noreply.github.com>
- Running make dev now prompts you to run ./scripts/develop.sh manually, as GNU make does not appear to pass SIGINT to subprocesses.
- Added checks to develop.sh to ensure that coderd is listening before running our initial setup steps
- Add some more troubleshooting/debugging output to develop.sh