//go:build !windows package agentssh import ( "os" "github.com/gliderlabs/ssh" "golang.org/x/sys/unix" ) func osSignalFrom(sig ssh.Signal) os.Signal { switch sig { case ssh.SIGABRT: return unix.SIGABRT case ssh.SIGALRM: return unix.SIGALRM case ssh.SIGFPE: return unix.SIGFPE case ssh.SIGHUP: return unix.SIGHUP case ssh.SIGILL: return unix.SIGILL case ssh.SIGINT: return unix.SIGINT case ssh.SIGKILL: return unix.SIGKILL case ssh.SIGPIPE: return unix.SIGPIPE case ssh.SIGQUIT: return unix.SIGQUIT case ssh.SIGSEGV: return unix.SIGSEGV case ssh.SIGTERM: return unix.SIGTERM case ssh.SIGUSR1: return unix.SIGUSR1 case ssh.SIGUSR2: return unix.SIGUSR2 // Unhandled, use sane fallback. default: return unix.SIGKILL } }