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Migrates us to `coder/websocket` v1.8.12 rather than `nhooyr/websocket` on an older version. Works around https://github.com/coder/websocket/issues/504 by adding an explicit test for `xerrors.Is(err, io.EOF)` where we were previously getting `io.EOF` from the netConn.
45 lines
1.2 KiB
Go
45 lines
1.2 KiB
Go
package wsjson
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import (
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"context"
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"encoding/json"
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"golang.org/x/xerrors"
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"github.com/coder/websocket"
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)
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type Encoder[T any] struct {
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conn *websocket.Conn
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typ websocket.MessageType
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}
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func (e *Encoder[T]) Encode(v T) error {
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w, err := e.conn.Writer(context.Background(), e.typ)
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if err != nil {
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return xerrors.Errorf("get websocket writer: %w", err)
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}
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defer w.Close()
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j := json.NewEncoder(w)
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err = j.Encode(v)
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if err != nil {
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return xerrors.Errorf("encode json: %w", err)
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}
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return nil
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}
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// nolint: revive // complains that Decoder has the same function name
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func (e *Encoder[T]) Close(c websocket.StatusCode) error {
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return e.conn.Close(c, "")
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}
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// NewEncoder creates a JSON-over websocket encoder for the type T, which must be JSON-serializable.
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// You may then call Encode() to send objects over the websocket. Creating an Encoder closes the
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// websocket for reading, turning it into a unidirectional write stream of JSON-encoded objects.
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func NewEncoder[T any](conn *websocket.Conn, typ websocket.MessageType) *Encoder[T] {
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// Here we close the websocket for reading, so that the websocket library will handle pings and
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// close frames.
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_ = conn.CloseRead(context.Background())
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return &Encoder[T]{conn: conn, typ: typ}
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}
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