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The `make -j` output was sometimes emitting non-JSON output from `go generate`, resulting in errors like the below: ``` ++ /home/coder/src/coder/coder/scripts/coder-dev.sh organizations show me -o json ++ jq -r '.[] | select(.is_default) | .name' parse error: Invalid numeric literal at line 1, column 3 ``` This PR modifies `coder-dev.sh` to silence the output of `make` if the output is not a TTY.
86 lines
2.5 KiB
Bash
Executable File
86 lines
2.5 KiB
Bash
Executable File
#!/usr/bin/env bash
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# This is a shim for developing and dogfooding Coder so that we don't
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# overwrite an existing session in ~/.config/coderv2
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set -euo pipefail
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SCRIPT_DIR=$(dirname "${BASH_SOURCE[0]}")
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# shellcheck disable=SC1091,SC1090
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source "${SCRIPT_DIR}/lib.sh"
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GOOS="$(go env GOOS)"
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GOARCH="$(go env GOARCH)"
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DEBUG_DELVE="${DEBUG_DELVE:-0}"
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BINARY_TYPE=coder-slim
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if [[ ${1:-} == server ]]; then
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BINARY_TYPE=coder
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fi
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if [[ ${1:-} == wsproxy ]] && [[ ${2:-} == server ]]; then
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BINARY_TYPE=coder
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fi
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if [[ ${1:-} == exp ]] && [[ ${2:-} == scaletest ]]; then
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BINARY_TYPE=coder
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fi
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if [[ ${1:-} == provisionerd ]]; then
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BINARY_TYPE=coder
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fi
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RELATIVE_BINARY_PATH="build/${BINARY_TYPE}_${GOOS}_${GOARCH}"
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# To preserve the CWD when running the binary, we need to use pushd and popd to
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# get absolute paths to everything.
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pushd "$PROJECT_ROOT"
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mkdir -p ./.coderv2
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CODER_DEV_BIN="$(realpath "$RELATIVE_BINARY_PATH")"
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CODER_DEV_DIR="$(realpath ./.coderv2)"
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CODER_DELVE_DEBUG_BIN=$(realpath "./build/coder_debug_${GOOS}_${GOARCH}")
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popd
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case $BINARY_TYPE in
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coder-slim)
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# Ensure the coder slim binary is always up-to-date with local
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# changes, this simplifies usage of this script for development.
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# NOTE: we send all output of `make` to /dev/null so that we do not break
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# scripts that read the output of this command.
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if [[ -t 1 ]]; then
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make -j "${RELATIVE_BINARY_PATH}"
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else
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make -j "${RELATIVE_BINARY_PATH}" >/dev/null 2>&1
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fi
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;;
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coder)
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if [[ ! -x "${CODER_DEV_BIN}" ]]; then
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# A feature requiring the full binary was requested and the
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# binary is missing, normally it's built by `develop.sh`, but
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# it's an expensive operation, so we require manual action here.
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echo "Running \"coder $1\" requires the full binary, please run \"develop.sh\" first or build the binary manually:" 1>&2
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echo " make $RELATIVE_BINARY_PATH" 1>&2
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exit 1
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fi
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;;
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*)
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echo "Unknown binary type: $BINARY_TYPE"
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exit 1
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;;
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esac
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runcmd=("${CODER_DEV_BIN}")
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if [[ "${DEBUG_DELVE}" == 1 ]]; then
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set -x
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build_flags=(
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--os "$GOOS"
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--arch "$GOARCH"
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--output "$CODER_DELVE_DEBUG_BIN"
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--debug
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)
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if [[ "$BINARY_TYPE" == "coder-slim" ]]; then
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build_flags+=(--slim)
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fi
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# All the prerequisites should be built above when we refreshed the regular
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# binary, so we can just build the debug binary here without having to worry
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# about/use the makefile.
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./scripts/build_go.sh "${build_flags[@]}"
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runcmd=(dlv exec --headless --continue --listen 127.0.0.1:12345 --accept-multiclient "$CODER_DELVE_DEBUG_BIN" --)
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fi
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exec "${runcmd[@]}" --global-config "${CODER_DEV_DIR}" "$@"
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