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* fix: Refactor agent to consume API client This simplifies a lot of code by creating an interface for the codersdk client into the agent. It also moves agent authentication code so instance identity will work between restarts. Fixes #3485 and #4082. * Fix client reconnections
59 lines
1.2 KiB
Go
59 lines
1.2 KiB
Go
package agent
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import (
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"net"
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"sync/atomic"
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"github.com/coder/coder/codersdk"
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)
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// statsConn wraps a net.Conn with statistics.
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type statsConn struct {
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*Stats
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net.Conn `json:"-"`
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}
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var _ net.Conn = new(statsConn)
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func (c *statsConn) Read(b []byte) (n int, err error) {
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n, err = c.Conn.Read(b)
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atomic.AddInt64(&c.RxBytes, int64(n))
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return n, err
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}
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func (c *statsConn) Write(b []byte) (n int, err error) {
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n, err = c.Conn.Write(b)
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atomic.AddInt64(&c.TxBytes, int64(n))
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return n, err
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}
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var _ net.Conn = new(statsConn)
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// Stats records the Agent's network connection statistics for use in
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// user-facing metrics and debugging.
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// Each member value must be written and read with atomic.
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type Stats struct {
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NumConns int64 `json:"num_comms"`
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RxBytes int64 `json:"rx_bytes"`
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TxBytes int64 `json:"tx_bytes"`
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}
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func (s *Stats) Copy() *codersdk.AgentStats {
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return &codersdk.AgentStats{
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NumConns: atomic.LoadInt64(&s.NumConns),
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RxBytes: atomic.LoadInt64(&s.RxBytes),
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TxBytes: atomic.LoadInt64(&s.TxBytes),
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}
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}
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// wrapConn returns a new connection that records statistics.
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func (s *Stats) wrapConn(conn net.Conn) net.Conn {
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atomic.AddInt64(&s.NumConns, 1)
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cs := &statsConn{
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Stats: s,
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Conn: conn,
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}
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return cs
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}
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