Files
coder/coderd/prebuilds/controller.go
Danny Kopping 7498980c5f Hide prebuilds behind premium license & experiment
Signed-off-by: Danny Kopping <danny@coder.com>
2025-02-17 13:03:56 +00:00

487 lines
16 KiB
Go

package prebuilds
import (
"context"
"crypto/rand"
"encoding/base32"
"fmt"
"math"
mrand "math/rand"
"strings"
"sync/atomic"
"time"
"github.com/hashicorp/go-multierror"
"golang.org/x/exp/slices"
"github.com/coder/coder/v2/coderd/audit"
"github.com/coder/coder/v2/coderd/database/dbtime"
"github.com/coder/coder/v2/coderd/database/provisionerjobs"
"github.com/coder/coder/v2/coderd/database/pubsub"
"github.com/coder/coder/v2/coderd/rbac"
"github.com/coder/coder/v2/coderd/rbac/policy"
"github.com/coder/coder/v2/coderd/wsbuilder"
"github.com/coder/coder/v2/codersdk"
"cdr.dev/slog"
"github.com/google/uuid"
"golang.org/x/sync/errgroup"
"golang.org/x/xerrors"
"github.com/coder/coder/v2/coderd/database"
"github.com/coder/coder/v2/coderd/database/dbauthz"
)
type Controller struct {
store database.Store
cfg codersdk.PrebuildsConfig
pubsub pubsub.Pubsub
logger slog.Logger
nudgeCh chan *uuid.UUID
cancelFn context.CancelCauseFunc
closed atomic.Bool
}
func NewController(store database.Store, pubsub pubsub.Pubsub, cfg codersdk.PrebuildsConfig, logger slog.Logger) *Controller {
return &Controller{
store: store,
pubsub: pubsub,
logger: logger,
cfg: cfg,
nudgeCh: make(chan *uuid.UUID, 1),
}
}
func (c *Controller) Loop(ctx context.Context) error {
ticker := time.NewTicker(c.cfg.ReconciliationInterval.Value())
defer ticker.Stop()
// TODO: create new authz role
ctx, cancel := context.WithCancelCause(dbauthz.AsSystemRestricted(ctx))
c.cancelFn = cancel
for {
select {
// Accept nudges from outside the control loop to trigger a new iteration.
case template := <-c.nudgeCh:
c.reconcile(ctx, template)
// Trigger a new iteration on each tick.
case <-ticker.C:
c.reconcile(ctx, nil)
case <-ctx.Done():
c.logger.Error(context.Background(), "prebuilds reconciliation loop exited", slog.Error(ctx.Err()), slog.F("cause", context.Cause(ctx)))
return ctx.Err()
}
}
}
func (c *Controller) Close(cause error) {
if c.isClosed() {
return
}
c.closed.Store(true)
if c.cancelFn != nil {
c.cancelFn(cause)
}
}
func (c *Controller) isClosed() bool {
return c.closed.Load()
}
func (c *Controller) ReconcileTemplate(templateID uuid.UUID) {
// TODO: replace this with pubsub listening
c.nudgeCh <- &templateID
}
func (c *Controller) reconcile(ctx context.Context, templateID *uuid.UUID) {
var logger slog.Logger
if templateID == nil {
logger = c.logger.With(slog.F("reconcile_context", "all"))
} else {
logger = c.logger.With(slog.F("reconcile_context", "specific"), slog.F("template_id", templateID.String()))
}
select {
case <-ctx.Done():
logger.Warn(context.Background(), "reconcile exiting prematurely; context done", slog.Error(ctx.Err()))
return
default:
}
// get all templates or specific one requested
err := c.store.InTx(func(db database.Store) error {
err := db.AcquireLock(ctx, database.LockIDReconcileTemplatePrebuilds)
if err != nil {
logger.Warn(ctx, "failed to acquire top-level prebuilds lock; likely running on another coderd replica", slog.Error(err))
return nil
}
innerCtx, cancel := context.WithTimeout(ctx, time.Second*30)
defer cancel()
var ids []uuid.UUID
if templateID != nil {
ids = append(ids, *templateID)
}
templates, err := db.GetTemplatesWithFilter(innerCtx, database.GetTemplatesWithFilterParams{
IDs: ids,
})
if err != nil {
c.logger.Debug(innerCtx, "could not fetch template(s)")
return xerrors.Errorf("fetch template(s): %w", err)
}
if len(templates) == 0 {
c.logger.Debug(innerCtx, "no templates found")
return nil
}
// TODO: bounded concurrency? probably not but consider
var eg errgroup.Group
for _, template := range templates {
eg.Go(func() error {
// Pass outer context.
// TODO: name these better to avoid the comment.
return c.reconcileTemplate(ctx, template)
})
}
return eg.Wait()
}, &database.TxOptions{
// TODO: isolation
ReadOnly: true,
TxIdentifier: "template_prebuilds",
})
if err != nil {
logger.Error(ctx, "failed to acquire database transaction", slog.Error(err))
}
}
type reconciliationActions struct {
deleteIDs []uuid.UUID
createIDs []uuid.UUID
meta database.GetTemplatePrebuildStateRow
}
// calculateActions MUST be called within the context of a transaction (TODO: isolation)
// with an advisory lock to prevent TOCTOU races.
func (c *Controller) calculateActions(ctx context.Context, template database.Template, state database.GetTemplatePrebuildStateRow) (*reconciliationActions, error) {
// TODO: align workspace states with how we represent them on the FE and the CLI
// right now there's some slight differences which can lead to additional prebuilds being created
// TODO: add mechanism to prevent prebuilds being reconciled from being claimable by users; i.e. if a prebuild is
// about to be deleted, it should not be deleted if it has been claimed - beware of TOCTOU races!
var (
toCreate = int(math.Max(0, float64(
state.Desired- // The number specified in the preset
(state.Actual+state.Starting)- // The current number of prebuilds (or builds in-flight)
state.Stopping), // The number of prebuilds currently being stopped (should be 0)
))
toDelete = int(math.Max(0, float64(
state.Outdated- // The number of prebuilds running above the desired count for active version
state.Deleting), // The number of prebuilds currently being deleted
))
actions = &reconciliationActions{meta: state}
runningIDs = strings.Split(state.RunningPrebuildIds, ",")
)
// Bail early to avoid scheduling new prebuilds while operations are in progress.
if (toCreate+toDelete) > 0 && (state.Starting+state.Stopping+state.Deleting) > 0 {
c.logger.Warn(ctx, "prebuild operations in progress, skipping reconciliation",
slog.F("template_id", template.ID), slog.F("starting", state.Starting),
slog.F("stopping", state.Stopping), slog.F("deleting", state.Deleting),
slog.F("wanted_to_create", toCreate), slog.F("wanted_to_delete", toDelete))
return actions, nil
}
// It's possible that an operator could stop/start prebuilds which interfere with the reconciliation loop, so
// we check if there are somehow more prebuilds than we expect, and then pick random victims to be deleted.
if len(runningIDs) > 0 && state.Extraneous > 0 {
// Sort running IDs randomly so we can pick random victims.
slices.SortFunc(runningIDs, func(_, _ string) int {
if mrand.Float64() > 0.5 {
return -1
}
return 1
})
var victims []uuid.UUID
for i := 0; i < int(state.Extraneous); i++ {
if i >= len(runningIDs) {
// This should never happen.
c.logger.Warn(ctx, "unexpected reconciliation state; extraneous count exceeds running prebuilds count!",
slog.F("running_count", len(runningIDs)),
slog.F("extraneous", state.Extraneous))
continue
}
victim := runningIDs[i]
id, err := uuid.Parse(victim)
if err != nil {
c.logger.Warn(ctx, "invalid prebuild ID", slog.F("template_id", template.ID),
slog.F("id", string(victim)), slog.Error(err))
} else {
victims = append(victims, id)
}
}
actions.deleteIDs = append(actions.deleteIDs, victims...)
c.logger.Warn(ctx, "found extra prebuilds running, picking random victim(s)",
slog.F("template_id", template.ID), slog.F("desired", state.Desired), slog.F("actual", state.Actual), slog.F("extra", state.Extraneous),
slog.F("victims", victims))
// Prevent the rest of the reconciliation from completing
return actions, nil
}
// If the template has become deleted or deprecated since the last reconciliation, we need to ensure we
// scale those prebuilds down to zero.
if state.TemplateDeleted || state.TemplateDeprecated {
toCreate = 0
toDelete = int(state.Actual + state.Outdated)
}
for i := 0; i < toCreate; i++ {
actions.createIDs = append(actions.createIDs, uuid.New())
}
if toDelete > 0 && len(runningIDs) != toDelete {
c.logger.Warn(ctx, "mismatch between running prebuilds and expected deletion count!",
slog.F("template_id", template.ID), slog.F("running", len(runningIDs)), slog.F("to_delete", toDelete))
}
// TODO: implement lookup to not perform same action on workspace multiple times in $period
// i.e. a workspace cannot be deleted for some reason, which continually makes it eligible for deletion
for i := 0; i < toDelete; i++ {
if i >= len(runningIDs) {
// Above warning will have already addressed this.
continue
}
running := runningIDs[i]
id, err := uuid.Parse(running)
if err != nil {
c.logger.Warn(ctx, "invalid prebuild ID", slog.F("template_id", template.ID),
slog.F("id", string(running)), slog.Error(err))
continue
}
actions.deleteIDs = append(actions.deleteIDs, id)
}
return actions, nil
}
func (c *Controller) reconcileTemplate(ctx context.Context, template database.Template) error {
logger := c.logger.With(slog.F("template_id", template.ID.String()))
// get number of desired vs actual prebuild instances
err := c.store.InTx(func(db database.Store) error {
err := db.AcquireLock(ctx, database.GenLockID(fmt.Sprintf("template:%s", template.ID.String())))
if err != nil {
logger.Warn(ctx, "failed to acquire template prebuilds lock; likely running on another coderd replica", slog.Error(err))
return nil
}
innerCtx, cancel := context.WithTimeout(ctx, time.Second*30)
defer cancel()
versionStates, err := db.GetTemplatePrebuildState(ctx, template.ID)
if err != nil {
return xerrors.Errorf("failed to retrieve template's prebuild states: %w", err)
}
var lastErr multierror.Error
for _, state := range versionStates {
vlogger := logger.With(slog.F("template_version_id", state.TemplateVersionID), slog.F("preset_id", state.PresetID))
actions, err := c.calculateActions(innerCtx, template, state)
if err != nil {
vlogger.Error(ctx, "failed to calculate reconciliation actions", slog.Error(err))
continue
}
// TODO: authz // Can't use existing profiles (i.e. AsSystemRestricted) because of dbauthz rules
var ownerCtx = dbauthz.As(ctx, rbac.Subject{
ID: "owner",
Roles: rbac.RoleIdentifiers{rbac.RoleOwner()},
Groups: []string{},
Scope: rbac.ExpandableScope(rbac.ScopeAll),
})
levelFn := vlogger.Debug
if len(actions.createIDs) > 0 || len(actions.deleteIDs) > 0 {
// Only log with info level when there's a change that needs to be effected.
levelFn = vlogger.Info
}
levelFn(innerCtx, "template prebuild state retrieved",
slog.F("to_create", len(actions.createIDs)), slog.F("to_delete", len(actions.deleteIDs)),
slog.F("desired", actions.meta.Desired), slog.F("actual", actions.meta.Actual),
slog.F("outdated", actions.meta.Outdated), slog.F("extraneous", actions.meta.Extraneous),
slog.F("starting", actions.meta.Starting), slog.F("stopping", actions.meta.Stopping), slog.F("deleting", actions.meta.Deleting))
// Provision workspaces within the same tx so we don't get any timing issues here.
// i.e. we hold the advisory lock until all reconciliatory actions have been taken.
// TODO: max per reconciliation iteration?
// TODO: probably need to split these to have a transaction each... rolling back would lead to an
// inconsistent state if 1 of n creations/deletions fail.
for _, id := range actions.createIDs {
if err := c.createPrebuild(ownerCtx, db, id, template, state.PresetID); err != nil {
vlogger.Error(ctx, "failed to create prebuild", slog.Error(err))
lastErr.Errors = append(lastErr.Errors, err)
}
}
for _, id := range actions.deleteIDs {
if err := c.deletePrebuild(ownerCtx, db, id, template, state.PresetID); err != nil {
vlogger.Error(ctx, "failed to delete prebuild", slog.Error(err))
lastErr.Errors = append(lastErr.Errors, err)
}
}
}
return lastErr.ErrorOrNil()
}, &database.TxOptions{
// TODO: isolation
TxIdentifier: "template_prebuilds",
})
if err != nil {
logger.Error(ctx, "failed to acquire database transaction", slog.Error(err))
}
return nil
}
func (c *Controller) createPrebuild(ctx context.Context, db database.Store, prebuildID uuid.UUID, template database.Template, presetID uuid.UUID) error {
name, err := generateName()
if err != nil {
return xerrors.Errorf("failed to generate unique prebuild ID: %w", err)
}
now := dbtime.Now()
// Workspaces are created without any versions.
minimumWorkspace, err := db.InsertWorkspace(ctx, database.InsertWorkspaceParams{
ID: prebuildID,
CreatedAt: now,
UpdatedAt: now,
OwnerID: PrebuildOwnerUUID,
OrganizationID: template.OrganizationID,
TemplateID: template.ID,
Name: name,
LastUsedAt: dbtime.Now(),
AutomaticUpdates: database.AutomaticUpdatesNever,
})
if err != nil {
return xerrors.Errorf("insert workspace: %w", err)
}
// We have to refetch the workspace for the joined in fields.
workspace, err := db.GetWorkspaceByID(ctx, minimumWorkspace.ID)
if err != nil {
return xerrors.Errorf("get workspace by ID: %w", err)
}
c.logger.Info(ctx, "attempting to create prebuild", slog.F("name", name),
slog.F("workspace_id", prebuildID.String()), slog.F("preset_id", presetID.String()))
return c.provision(ctx, db, prebuildID, template, presetID, database.WorkspaceTransitionStart, workspace)
}
func (c *Controller) deletePrebuild(ctx context.Context, db database.Store, prebuildID uuid.UUID, template database.Template, presetID uuid.UUID) error {
workspace, err := db.GetWorkspaceByID(ctx, prebuildID)
if err != nil {
return xerrors.Errorf("get workspace by ID: %w", err)
}
c.logger.Info(ctx, "attempting to delete prebuild",
slog.F("workspace_id", prebuildID.String()), slog.F("preset_id", presetID.String()))
return c.provision(ctx, db, prebuildID, template, presetID, database.WorkspaceTransitionDelete, workspace)
}
func (c *Controller) provision(ctx context.Context, db database.Store, prebuildID uuid.UUID, template database.Template, presetID uuid.UUID, transition database.WorkspaceTransition, workspace database.Workspace) error {
tvp, err := db.GetPresetParametersByTemplateVersionID(ctx, template.ActiveVersionID)
if err != nil {
return xerrors.Errorf("fetch preset details: %w", err)
}
var params []codersdk.WorkspaceBuildParameter
for _, param := range tvp {
// TODO: don't fetch in the first place.
if param.TemplateVersionPresetID != presetID {
continue
}
params = append(params, codersdk.WorkspaceBuildParameter{
Name: param.Name,
Value: param.Value,
})
}
builder := wsbuilder.New(workspace, transition).
Reason(database.BuildReasonInitiator).
Initiator(PrebuildOwnerUUID).
ActiveVersion().
VersionID(template.ActiveVersionID).
MarkPrebuild().
TemplateVersionPresetID(presetID)
// We only inject the required params when the prebuild is being created.
// This mirrors the behaviour of regular workspace deletion (see cli/delete.go).
if transition != database.WorkspaceTransitionDelete {
builder = builder.RichParameterValues(params)
}
_, provisionerJob, _, err := builder.Build(
ctx,
db,
func(action policy.Action, object rbac.Objecter) bool {
return true // TODO: harden?
},
audit.WorkspaceBuildBaggage{},
)
if err != nil {
return xerrors.Errorf("provision workspace: %w", err)
}
err = provisionerjobs.PostJob(c.pubsub, *provisionerJob)
if err != nil {
// Client probably doesn't care about this error, so just log it.
c.logger.Error(ctx, "failed to post provisioner job to pubsub", slog.Error(err))
}
c.logger.Info(ctx, "prebuild job scheduled", slog.F("transition", transition),
slog.F("prebuild_id", prebuildID.String()), slog.F("preset_id", presetID.String()),
slog.F("job_id", provisionerJob.ID))
return nil
}
// generateName generates a 20-byte prebuild name which should safe to use without truncation in most situations.
// UUIDs may be too long for a resource name in cloud providers (since this ID will be used in the prebuild's name).
//
// We're generating a 9-byte suffix (72 bits of entry):
// 1 - e^(-1e9^2 / (2 * 2^72)) = ~0.01% likelihood of collision in 1 billion IDs.
// See https://en.wikipedia.org/wiki/Birthday_attack.
func generateName() (string, error) {
b := make([]byte, 9)
_, err := rand.Read(b)
if err != nil {
return "", err
}
// Encode the bytes to Base32 (A-Z2-7), strip any '=' padding
return fmt.Sprintf("prebuild-%s", strings.ToLower(base32.StdEncoding.WithPadding(base32.NoPadding).EncodeToString(b))), nil
}