Files
coder/peer/conn.go
Kyle Carberry 2654a93132 chore: Fix golangci-lint configuration and patch errors (#34)
* chore: Fix golangci-lint configuration and patch errors

Due to misconfiguration of a linting rules directory, our linter has not been
working properly. This change fixes the configuration issue, and all remaining
linting errors.

* Fix race in peer logging

* Fix race and return

* Lock on bufferred amount low

* Fix mutex lock
2022-01-20 10:00:13 -06:00

507 lines
14 KiB
Go

package peer
import (
"bytes"
"context"
"crypto/rand"
"io"
"sync"
"time"
"github.com/pion/logging"
"github.com/pion/webrtc/v3"
"go.uber.org/atomic"
"golang.org/x/xerrors"
"cdr.dev/slog"
)
var (
// ErrDisconnected occurs when the connection has disconnected.
// The connection will be attempting to reconnect at this point.
ErrDisconnected = xerrors.New("connection is disconnected")
// ErrFailed occurs when the connection has failed.
// The connection will not retry after this point.
ErrFailed = xerrors.New("connection has failed")
// ErrClosed occurs when the connection was closed. It wraps io.EOF
// to fulfill expected read errors from closed pipes.
ErrClosed = xerrors.Errorf("connection was closed: %w", io.EOF)
// The amount of random bytes sent in a ping.
pingDataLength = 64
)
// Client creates a new client connection.
func Client(servers []webrtc.ICEServer, opts *ConnOpts) (*Conn, error) {
return newWithClientOrServer(servers, true, opts)
}
// Server creates a new server connection.
func Server(servers []webrtc.ICEServer, opts *ConnOpts) (*Conn, error) {
return newWithClientOrServer(servers, false, opts)
}
// newWithClientOrServer constructs a new connection with the client option.
// nolint:revive
func newWithClientOrServer(servers []webrtc.ICEServer, client bool, opts *ConnOpts) (*Conn, error) {
if opts == nil {
opts = &ConnOpts{}
}
// Enables preference to STUN.
opts.SettingEngine.SetSrflxAcceptanceMinWait(0)
opts.SettingEngine.DetachDataChannels()
lf := logging.NewDefaultLoggerFactory()
lf.DefaultLogLevel = logging.LogLevelDisabled
opts.SettingEngine.LoggerFactory = lf
api := webrtc.NewAPI(webrtc.WithSettingEngine(opts.SettingEngine))
rtc, err := api.NewPeerConnection(webrtc.Configuration{
ICEServers: servers,
})
if err != nil {
return nil, xerrors.Errorf("create peer connection: %w", err)
}
conn := &Conn{
pingChannelID: 1,
pingEchoChannelID: 2,
opts: opts,
rtc: rtc,
offerrer: client,
closed: make(chan struct{}),
dcOpenChannel: make(chan *webrtc.DataChannel),
dcDisconnectChannel: make(chan struct{}),
dcFailedChannel: make(chan struct{}),
localCandidateChannel: make(chan webrtc.ICECandidateInit),
localSessionDescriptionChannel: make(chan webrtc.SessionDescription),
remoteSessionDescriptionChannel: make(chan webrtc.SessionDescription),
}
if client {
// If we're the client, we want to flip the echo and
// ping channel IDs so pings don't accidentally hit each other.
conn.pingChannelID, conn.pingEchoChannelID = conn.pingEchoChannelID, conn.pingChannelID
}
err = conn.init()
if err != nil {
return nil, xerrors.Errorf("init: %w", err)
}
return conn, nil
}
type ConnOpts struct {
Logger slog.Logger
// Enables customization on the underlying WebRTC connection.
SettingEngine webrtc.SettingEngine
}
// Conn represents a WebRTC peer connection.
//
// This struct wraps webrtc.PeerConnection to add bidirectional pings,
// concurrent-safe webrtc.DataChannel, and standardized errors for connection state.
type Conn struct {
rtc *webrtc.PeerConnection
opts *ConnOpts
// Determines whether this connection will send the offer or the answer.
offerrer bool
closed chan struct{}
closeMutex sync.Mutex
closeError error
dcOpenChannel chan *webrtc.DataChannel
dcDisconnectChannel chan struct{}
dcDisconnectListeners atomic.Uint32
dcFailedChannel chan struct{}
dcFailedListeners atomic.Uint32
localCandidateChannel chan webrtc.ICECandidateInit
localSessionDescriptionChannel chan webrtc.SessionDescription
remoteSessionDescriptionChannel chan webrtc.SessionDescription
remoteSessionDescriptionMutex sync.Mutex
pingChannelID uint16
pingEchoChannelID uint16
pingEchoChan *Channel
pingEchoOnce sync.Once
pingEchoError error
pingMutex sync.Mutex
pingOnce sync.Once
pingChan *Channel
pingError error
}
func (c *Conn) init() error {
c.rtc.OnNegotiationNeeded(c.negotiate)
c.rtc.OnDataChannel(func(dc *webrtc.DataChannel) {
select {
case <-c.closed:
return
case c.dcOpenChannel <- dc:
default:
}
})
c.rtc.OnConnectionStateChange(func(pcs webrtc.PeerConnectionState) {
// Close must be locked here otherwise log output can appear
// after the connection has been closed.
c.closeMutex.Lock()
defer c.closeMutex.Unlock()
if c.isClosed() {
return
}
c.opts.Logger.Debug(context.Background(), "rtc connection updated",
slog.F("state", pcs),
slog.F("ice", c.rtc.ICEConnectionState()))
switch pcs {
case webrtc.PeerConnectionStateDisconnected:
for i := 0; i < int(c.dcDisconnectListeners.Load()); i++ {
select {
case c.dcDisconnectChannel <- struct{}{}:
default:
}
}
case webrtc.PeerConnectionStateFailed:
for i := 0; i < int(c.dcFailedListeners.Load()); i++ {
select {
case c.dcFailedChannel <- struct{}{}:
default:
}
}
}
})
_, err := c.pingChannel()
if err != nil {
return err
}
_, err = c.pingEchoChannel()
if err != nil {
return err
}
return nil
}
func (c *Conn) pingChannel() (*Channel, error) {
c.pingOnce.Do(func() {
c.pingChan, c.pingError = c.dialChannel(context.Background(), "ping", &ChannelOpts{
ID: c.pingChannelID,
Negotiated: true,
OpenOnDisconnect: true,
})
if c.pingError != nil {
return
}
})
return c.pingChan, c.pingError
}
func (c *Conn) pingEchoChannel() (*Channel, error) {
c.pingEchoOnce.Do(func() {
c.pingEchoChan, c.pingEchoError = c.dialChannel(context.Background(), "echo", &ChannelOpts{
ID: c.pingEchoChannelID,
Negotiated: true,
OpenOnDisconnect: true,
})
if c.pingEchoError != nil {
return
}
go func() {
for {
data := make([]byte, pingDataLength)
bytesRead, err := c.pingEchoChan.Read(data)
if err != nil {
if c.isClosed() {
return
}
_ = c.CloseWithError(xerrors.Errorf("read ping echo channel: %w", err))
return
}
_, err = c.pingEchoChan.Write(data[:bytesRead])
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("write ping echo channel: %w", err))
return
}
}
}()
})
return c.pingEchoChan, c.pingEchoError
}
func (c *Conn) negotiate() {
c.opts.Logger.Debug(context.Background(), "negotiating")
flushCandidates := c.proxyICECandidates()
// Locks while the negotiation for a remote session
// description is taking place.
c.remoteSessionDescriptionMutex.Lock()
defer c.remoteSessionDescriptionMutex.Unlock()
if c.offerrer {
offer, err := c.rtc.CreateOffer(&webrtc.OfferOptions{})
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("create offer: %w", err))
return
}
err = c.rtc.SetLocalDescription(offer)
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("set local description: %w", err))
return
}
select {
case <-c.closed:
return
case c.localSessionDescriptionChannel <- offer:
}
}
var remoteDescription webrtc.SessionDescription
select {
case <-c.closed:
return
case remoteDescription = <-c.remoteSessionDescriptionChannel:
}
err := c.rtc.SetRemoteDescription(remoteDescription)
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("set remote description (closed %v): %w", c.isClosed(), err))
return
}
if !c.offerrer {
answer, err := c.rtc.CreateAnswer(&webrtc.AnswerOptions{})
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("create answer: %w", err))
return
}
err = c.rtc.SetLocalDescription(answer)
if err != nil {
_ = c.CloseWithError(xerrors.Errorf("set local description: %w", err))
return
}
if c.isClosed() {
return
}
select {
case <-c.closed:
return
case c.localSessionDescriptionChannel <- answer:
}
}
flushCandidates()
c.opts.Logger.Debug(context.Background(), "flushed candidates")
}
func (c *Conn) proxyICECandidates() func() {
var (
mut sync.Mutex
queue = []webrtc.ICECandidateInit{}
flushed = false
)
c.rtc.OnICECandidate(func(iceCandidate *webrtc.ICECandidate) {
if iceCandidate == nil {
return
}
mut.Lock()
defer mut.Unlock()
if !flushed {
queue = append(queue, iceCandidate.ToJSON())
return
}
select {
case <-c.closed:
return
case c.localCandidateChannel <- iceCandidate.ToJSON():
}
})
return func() {
mut.Lock()
defer mut.Unlock()
for _, q := range queue {
select {
case <-c.closed:
break
case c.localCandidateChannel <- q:
}
}
flushed = true
}
}
// LocalCandidate returns a channel that emits when a local candidate
// needs to be exchanged with a remote connection.
func (c *Conn) LocalCandidate() <-chan webrtc.ICECandidateInit {
return c.localCandidateChannel
}
// AddRemoteCandidate adds a remote candidate to the RTC connection.
func (c *Conn) AddRemoteCandidate(i webrtc.ICECandidateInit) error {
// Prevents candidates from being added before an offer<->answer has occurred.
c.remoteSessionDescriptionMutex.Lock()
defer c.remoteSessionDescriptionMutex.Unlock()
return c.rtc.AddICECandidate(i)
}
// LocalSessionDescription returns a channel that emits a session description
// when one is required to be exchanged.
func (c *Conn) LocalSessionDescription() <-chan webrtc.SessionDescription {
return c.localSessionDescriptionChannel
}
// SetConfiguration applies options to the WebRTC connection.
// Generally used for updating transport options, like ICE servers.
func (c *Conn) SetConfiguration(configuration webrtc.Configuration) error {
return c.rtc.SetConfiguration(configuration)
}
// SetRemoteSessionDescription sets the remote description for the WebRTC connection.
func (c *Conn) SetRemoteSessionDescription(sessionDescription webrtc.SessionDescription) {
if c.isClosed() {
return
}
c.closeMutex.Lock()
defer c.closeMutex.Unlock()
select {
case <-c.closed:
case c.remoteSessionDescriptionChannel <- sessionDescription:
}
}
// Accept blocks waiting for a channel to be opened.
func (c *Conn) Accept(ctx context.Context) (*Channel, error) {
var dataChannel *webrtc.DataChannel
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-c.closed:
return nil, c.closeError
case dataChannel = <-c.dcOpenChannel:
}
return newChannel(c, dataChannel, &ChannelOpts{}), nil
}
// Dial creates a new DataChannel.
func (c *Conn) Dial(ctx context.Context, label string, opts *ChannelOpts) (*Channel, error) {
if opts == nil {
opts = &ChannelOpts{}
}
if opts.ID == c.pingChannelID || opts.ID == c.pingEchoChannelID {
return nil, xerrors.Errorf("datachannel id %d and %d are reserved for ping", c.pingChannelID, c.pingEchoChannelID)
}
return c.dialChannel(ctx, label, opts)
}
func (c *Conn) dialChannel(ctx context.Context, label string, opts *ChannelOpts) (*Channel, error) {
c.opts.Logger.Debug(ctx, "creating data channel", slog.F("label", label), slog.F("opts", opts))
var id *uint16
if opts.ID != 0 {
id = &opts.ID
}
ordered := true
if opts.Unordered {
ordered = false
}
if opts.OpenOnDisconnect && !opts.Negotiated {
return nil, xerrors.New("OpenOnDisconnect is only allowed for Negotiated channels")
}
if c.isClosed() {
return nil, xerrors.Errorf("closed: %w", c.closeError)
}
dataChannel, err := c.rtc.CreateDataChannel(label, &webrtc.DataChannelInit{
ID: id,
Negotiated: &opts.Negotiated,
Ordered: &ordered,
Protocol: &opts.Protocol,
})
if err != nil {
return nil, xerrors.Errorf("create data channel: %w", err)
}
return newChannel(c, dataChannel, opts), nil
}
// Ping returns the duration it took to round-trip data.
// Multiple pings cannot occur at the same time, so this function will block.
func (c *Conn) Ping() (time.Duration, error) {
// Pings are not async, so we need a mutex.
c.pingMutex.Lock()
defer c.pingMutex.Unlock()
ping, err := c.pingChannel()
if err != nil {
return 0, xerrors.Errorf("get ping channel: %w", err)
}
pingDataSent := make([]byte, pingDataLength)
_, err = rand.Read(pingDataSent)
if err != nil {
return 0, xerrors.Errorf("read random ping data: %w", err)
}
start := time.Now()
_, err = ping.Write(pingDataSent)
if err != nil {
return 0, xerrors.Errorf("send ping: %w", err)
}
c.opts.Logger.Debug(context.Background(), "wrote ping",
slog.F("connection_state", c.rtc.ConnectionState()))
pingDataReceived := make([]byte, pingDataLength)
_, err = ping.Read(pingDataReceived)
if err != nil {
return 0, xerrors.Errorf("read ping: %w", err)
}
end := time.Now()
if !bytes.Equal(pingDataSent, pingDataReceived) {
return 0, xerrors.Errorf("ping data inconsistency sent != received")
}
return end.Sub(start), nil
}
func (c *Conn) Closed() <-chan struct{} {
return c.closed
}
// Close closes the connection and frees all associated resources.
func (c *Conn) Close() error {
return c.CloseWithError(nil)
}
func (c *Conn) isClosed() bool {
select {
case <-c.closed:
return true
default:
return false
}
}
// CloseWithError closes the connection; subsequent reads/writes will return the error err.
func (c *Conn) CloseWithError(err error) error {
c.closeMutex.Lock()
defer c.closeMutex.Unlock()
if c.isClosed() {
return c.closeError
}
c.opts.Logger.Debug(context.Background(), "closing conn with error", slog.Error(err))
if err == nil {
c.closeError = ErrClosed
} else {
c.closeError = err
}
close(c.closed)
if ch, _ := c.pingChannel(); ch != nil {
_ = ch.closeWithError(c.closeError)
}
// If the WebRTC connection has already been closed (due to failure or disconnect),
// this call will return an error that isn't typed. We don't check the error because
// closing an already closed connection isn't an issue for us.
_ = c.rtc.Close()
return err
}