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73 lines
1.5 KiB
Go
73 lines
1.5 KiB
Go
package clock
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import "time"
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type Timer struct {
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C <-chan time.Time
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//nolint: revive
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c chan time.Time
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timer *time.Timer // realtime impl, if set
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nxt time.Time // next tick time
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mock *Mock // mock clock, if set
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fn func() // AfterFunc function, if set
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stopped bool // True if stopped, false if running
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}
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func (t *Timer) fire(tt time.Time) {
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t.mock.removeTimer(t)
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if t.fn != nil {
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t.fn()
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} else {
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t.c <- tt
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}
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}
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func (t *Timer) next() time.Time {
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return t.nxt
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}
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func (t *Timer) Stop(tags ...string) bool {
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if t.timer != nil {
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return t.timer.Stop()
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}
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t.mock.mu.Lock()
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defer t.mock.mu.Unlock()
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c := newCall(clockFunctionTimerStop, tags)
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t.mock.matchCallLocked(c)
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defer close(c.complete)
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result := !t.stopped
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t.mock.removeTimerLocked(t)
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return result
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}
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func (t *Timer) Reset(d time.Duration, tags ...string) bool {
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if t.timer != nil {
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return t.timer.Reset(d)
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}
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if d < 0 {
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panic("duration must be positive or zero")
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}
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t.mock.mu.Lock()
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defer t.mock.mu.Unlock()
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c := newCall(clockFunctionTimerReset, tags, withDuration(d))
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t.mock.matchCallLocked(c)
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defer close(c.complete)
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result := !t.stopped
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select {
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case <-t.c:
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default:
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}
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if d == 0 {
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// zero duration timer means we should immediately re-fire it, rather
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// than remove and re-add it.
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t.stopped = false
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go t.fire(t.mock.cur)
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return result
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}
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t.mock.removeTimerLocked(t)
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t.stopped = false
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t.nxt = t.mock.cur.Add(d)
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t.mock.addTimerLocked(t)
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return result
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}
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