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45 lines
1.2 KiB
Go
45 lines
1.2 KiB
Go
package wsjson
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import (
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"cdr.dev/slog"
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"github.com/coder/websocket"
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)
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// Stream is a two-way messaging interface over a WebSocket connection.
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type Stream[R any, W any] struct {
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conn *websocket.Conn
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r *Decoder[R]
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w *Encoder[W]
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}
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func NewStream[R any, W any](conn *websocket.Conn, readType, writeType websocket.MessageType, logger slog.Logger) *Stream[R, W] {
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return &Stream[R, W]{
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conn: conn,
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r: NewDecoder[R](conn, readType, logger),
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// We intentionally don't call `NewEncoder` because it calls `CloseRead`.
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w: &Encoder[W]{conn: conn, typ: writeType},
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}
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}
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// Chan returns a `chan` that you can read incoming messages from. The returned
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// `chan` will be closed when the WebSocket connection is closed. If there is an
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// error reading from the WebSocket or decoding a value the WebSocket will be
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// closed.
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//
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// Safety: Chan must only be called once. Successive calls will panic.
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func (s *Stream[R, W]) Chan() <-chan R {
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return s.r.Chan()
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}
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func (s *Stream[R, W]) Send(v W) error {
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return s.w.Encode(v)
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}
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func (s *Stream[R, W]) Close(c websocket.StatusCode) error {
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return s.conn.Close(c, "")
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}
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func (s *Stream[R, W]) Drop() {
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_ = s.conn.Close(websocket.StatusInternalError, "dropping connection")
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}
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